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Arcade game sequel to 1979 galaxian
Arcade game sequel to 1979 galaxian






arcade game sequel to 1979 galaxian

The player would defeat one swarm, only to have it replaced by another more aggressive and challenging army in the next screen. The ship could only fire sparingly by default, but rearmed instantly when an enemy was hit. Swarm after swarm of alien armies attacked the player's ship that moved left and right at the bottom of the screen. In contrast to Space Invaders, Galaxian added an element of drama by having the aliens periodically make kamikaze-like dives at the player's ship. As in the earlier game, Galaxian featured a horde of attacking aliens that exchanged shots with the player. Galaxian expanded on the formula pioneered by Space Invaders. The game's attract mode featured a slim scenario, reading "WE ARE THE GALAXIANS. Rounds are indicated by small flags at the bottom of the screen. Enemy movement will increase as the game progresses alongside the number of shots that the enemies fire. The Galaxip can only fire a single shot on-screen, and must wait for it to hit the top before being able to fire another, due to limitations of the hardware.įlagships will make a divebomb with two red escort ships - shooting all three of these will award the player bonus points, with extra points awarded to the destruction of the flagship. Enemies will make a divebomb towards the bottom of the screen while shooting projectiles in an attempt to hit the player. The enemies appear in formation towards the top of the screen, with two escort ships, labeled the "Galaxian Flagship" or "Galboss". The player controls a starship called the Galaxip, the objective being to clear each round of aliens.








Arcade game sequel to 1979 galaxian